Dishonored Level Design – UE4

Summary

  • Mock Dishonored level using 2 core mechanics
  • Teleport
  • Melee attack
  • Multiple Objectives
  • Enemy patrols

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Overview

This level is a product of a mock level design test for the game Dishonored. In this level the player must complete a series of objectives and then escape without being killed. The main requirement was that it must include 2 core mechanics from Dishonored, in this case teleporting and melee combat.


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Paper Map – Top
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Paper Map – Starting Area, Jail
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Key to paper map